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Devlog #6

Hi everyone,

I hope you all enjoyed the holidays!

Over the past couple of weeks, I’ve been working on rewriting the disk operations of the game. A lot of people experienced lag in the game because the game would wait for all disk operations to complete before resuming.

All operations have been moved to a second thread, ensuring that the main thread won’t be blocked anymore. It has been a tricky and time-consuming task, but I simply have to prioritize game breaking issues.

The devlogs gives a sneak peek into what has been developed on the game over the past week. It is not a new release and is not available yet. New features are always released as official Beta releases.

Changes this week

🔵Moved all disk operations to a detached thread.
🔵Delayed start of the game until both mods and savegames have been synced.
🔵Resolved issue so you can now upload new mods to Steam again.
🔵Automatically open Workshop URL when creating/uploading a new mod.
🔵Fixed UI issue on the mods dialog.
🔵Resolved a bug that was causing employees to not show up in the manager view.
🔵Updated incorrect Russian translations.
🔵Updated EULA (now approved by a lawyer).
🔵Fixed issue where the game would break if HR Manager quits due to low mood.

All the above changes were included in Beta 13.11, which will be shipped Monday morning.

With Beta 13.11 up and running, I plan to fully focus on Beta 14 again.

That’s all for now. Thanks for reading. I’ll be back next Friday :-)

All the best,
Jonas