
Notebook
We’re proud to release the Notebook!
Jam packed with quest logs, field manuals & glossary terms, no hunter should leave the house without one!
As mentioned in the roadmap, this is the first step in laying a strong foundation for new content to come! :)
Notebook Specs
• Notebook manual with 23 entries.
• Notebook questlog with 14 entries.
• Notebook glossary with 26 terms.
• Ingame notification popup for new manual entries & completed objectives.
https://www.youtube.com/watch?v=92KAYunJVz4
Extra goodies
But let’s not stop there, we’ve also included heaps of fixes and improvements for your enjoyment!
Fixes
• Fixed thermal signs not hiding/showing properly when moving between rooms.
• Fixed thermal signs in living room couch didn't show properly.
• Fixed issue with smg reload playing a bit longer after its finished.
• Fixed game not saving right after tutorial 1.
• Fixed minor visual issue with signs not fitting the bottom journal slots.
• Fixed rare flipped door in lounge.
• Fixed rare issue with toilet in small bathroom not hiding with wall.
• Fixed journal poltergeist description "EMP tripwire" to "spectral tripwire".
• Fixed burn icon not displaying for some enemies.
• Fixed shotgun underbarrel was linked to the wrong skill requirement.
• Fixed rare issue where doors to bedrooms/lounge were flipped wrong.
• Fixed rare signs chance and incorrectly required treasure hunter skill.
• Fixed rare issue where signs would be retained when dying.
Improvements
• Thermal scanner hud now has working ambient temperature display.
• Increased parabolic evp volume so can probably hear them now.
• Reworked zoe's evp quest to be on veteran scouting for smoother difficulty curve.
• Reworked redback’s clear house quest to be on veteran scouting for smoother difficulty curve.
• Slightly improved load times of jobs (~10%).
• Clearer description to click van in first tutorial.
• No torch equipped now shows feint bg light instead of total darkness.
• Tutorial 1 emf now hints to perimeter on the first sign as well.
• Better popup explanation for stability.
• Improved punctuation for dialogue.
• Renamed "critters" to "cryptids" for clarity & consistency.
• Renamed "useless" signs to "worthless" for clarity.
• Renamed couple "journal" mentions to "cryptonomicon" for clarity.
• Clicking escape now closes job completion screen.
• Lowered death penalty against boss (explained in notebook).
• Better tutorials/hints for notebook quest log (1.0.0.9b)
And as usual, if you have any issues/suggestions definitely hit us up in the forums, we love to hear your thoughts!
Aside from that, happy hunting!
Cheers!
Ballistic