It’s now been exactly one month since ROUTINE was featured in gamescom Opening Night Live, where we announced that the game will launch later this year on Steam and Xbox. This was a really exciting moment for us so we just wanted to take the opportunity to look back, and appreciate everything that happened during the event.
Here’s a quick recap of some of the highlights and coverage from the past month.
IGN Coverage
Matt and Dale from IGN got hands-on with ROUTINE’s gamescom demo, and shared their thoughts in the video below. (Don't mind the old Unreal Engine 3 footage)
Following that, they released a video showcasing new gameplay footage from ROUTINE’s gamescom demo, taken in the Mall area of the lunar base.
Future Game Show
The folks at Future Game Show were kind enough to feature us in their ‘Best of Show’ wrap-up feature, which included an interview with Aaron who shared some new information about ROUTINE.
[Timestamp: 15:05]
CGMAGAZINE Preview
Brendan Frye from CGMagazine also played the gamescom demo and shared his experience in a great write-up.
LINK: https://www.cgmagonline.com/articles/previews/gamescom-routine-horror/
Xbox Wire Post
We also published a blog post over on Xbox Wire here. If you’ve never come across ROUTINE before, then this is a nice introduction to the game and its world.

New Screenshots
We also released a few new screenshots, which can be viewed on the main Steam page here

Release Window Trailer
And finally, in case you missed it, here is the trailer that we revealed during the showcase.
That covers most of what happened during gamescom and the following weeks.
We also just want to say thank you for sticking with us, we appreciate the dialogue, theory crafting and general discussions going on about ROUTINE.
We are almost there <3
-Lunar Software