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Patch Notes 21752: New Content - The Pits, The Ladder, Enemies, Island Variants, Arrows and Bugfixes

Feature: In the god-forsaken afterlife, the constructs of heaven are crumbling, and entities long forgotten are emerging from the cracks. When you venture into Purgatory, you will occasionally encounter a fiery gate surrounded by wraiths that have escaped from one of the pits, evading eternal damnation. If you dare enter one of these gates, you will be subject to the Pits of Damnation. In the Pits you will encounter new and harder enemies which you must overcome if you hope to escape. If you survive the punishment in the Pits it will be worth the effort as you’ll be rewarded handsomely before emerging back to Purgatory.

Feature: New asynchronous multiplayer feature called the ladder where players can challenge each other and climb in rankings.

Feature: We added a lot more variation to the procedural generation of Purgatory levels

Feature: New arrow type "Wall of Lamentations"

Feature: New arrow type "Pusher"

Feature: New arrow type "Cupid's Wrath"

Feature: Glory teleport - teleport arrows teleport you up, close, and personal to your foes when they land on them. Make that sweet, sweet, in-your-face headshot.

Feature: Add haptic feedback intensity preferences.

Feature: Added pixel density option.

Visuals: Arrow FX optimized and tweaked a bit for curse, poison and explosion

Bugfix: Some VFX prevented you from drawing the arrow immediately after applying it.

Bugfix: Fixed tutorial in left handed mode.

Bugfix: Loot in reliquaries when using the save point is now the same as if you hadn't used the save point.

Bugfix: Loot price now scales in more difficult purgatories.

Bugfix: Fixing archers not firing in more difficult purgatories (Beyond XV).

Bugfix: Fixing a bug where zombies wouldn't attack

Bugfix: Fixing bug where Wrath of God would kill players.

Bugfix: Fixing achievement counters not persisting when playing offline

Bugfix: Fixing save point portal sometimes not being visible.

See the dev blog about the asynchronous multiplayer and the dev blog about the pits of damnation for more information on the new content!