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Patch 1.1.2.14 (Shrines) is live and the game has been out for 6 months!

The new update is live! It adds a bunch of new items and fixes several bugs, but the biggest addition is a new room type, Shrines.

Shrines are ancient machines that dole out the will of the mechanical gods. At shrines you can donate archaic scrap to trigger random effects, some good, some bad. You can also donate the right combination of scrap to gain stat boosts and items reliably. They can be found on the surface, in the caves, in the factory, or hidden in the buried city.

Full patch notes can be found here.

You also may have noticed that the game is now priced at $12.99. When the game launched it featured 60ish items, 175 rooms, 3 shop types, and 2 endings. In the six months since launch the game is up to 104 items, 361 rooms, 4 shop types, and 3 endings. It's gained seeded runs and secret game modes. It gained an entire hidden world and now it's gained shrines. It's much larger beast than it used to be, and for that reason I've raised the price $3. The game will still see healthy discounts during steam sales and I've also lowered the price of the OST to $2.99 (it's gained a few tracks since launch actually).

Updates like this wouldn't have been possible with out the support of folks on Patreon and the wonderful community on my Discord channel and here on Steam. You guys are awesome! You've helped me test the game and made great suggestions regarding balance and new content. Your continued support keeps this game alive. To cast a wider net I've recently set up a ko-fi for those not keen on the monthly donations via Patreon. I can't thank you enough, but I hope these updates come close.

The next patch will likely be fairly small, focused on bug fixing, quality of life, polish and new rooms. I have big news for the end April, so stay tuned. After that I plan on working on a large update with at least one alternate environment, some new bosses and some more traversal obstacles and items.

Enjoy!
-Matt