Fixed lock up in the Caves associated with Cave1x1AllExits04
Fixed overly difficult jump in Cave1x1AllExits04
Wadjet-Mikail will actually show up #stupidnewbdev
Bigger Explosions have bigger damage bounds #stupidnewbdev
Fixed bug that cause Aura Bolt to create multiple auras on projectiles
Fixed issue with overlapping tiles in CaveSaveRoom01
Fixed Power Shield Achievement
Fixed (or drastically reduced the chance of) pointless dead ends in traversal path and Wall Creep rooms.
Fixed layout generation bug that could mishandle traversal paths when adding shops, minor items, bonus items, etc.
Fixed layout generation bug that could mishandle traversal paths when pathing through existing rooms.
Fixed potential bug with shrine item pools
Fixed unreachable ceiling entrances in FactoryToBuriedCity02 and FactoryToBuriedCity03
Fixed issue with viridian shell and items that make you small. (in rare instances player couldn't stand back up).
Fixed secret in BuriedCity1x1temRoom02
Fixed "map health" typo
Fixed potential out of bounds in Surface1x2AllExits02
Fixed bug where Flesh Adder could become stuck at fast speed if it took too much damage.
Bullets from radial bolts now have appropriately sized explosions
Energy and Health bar will flash from regeneration gained from items now.
Cephalodiptera's green shot can't be destroyed by player projectiles
Slugards' green shot passes through terrain
New Rooms:
Glitch2x1AllExits04
BeastGuts2x1AllExits03
BuriedCity2x1DamageBlocks02
Balance Changes:
Shrines can give Activated Items
More shrine recipes
Shrines won't give items that can be found in rooms and shops elsewhere in the run
Mouth babies spawned by Bio-Plasma Mouth Meat won't drop pick ups
Homing Bolts ignore flesh lumps
Homing Bolts have a more dramatic homing effect within a larger arc but a short radius
Flesh Adder's head no longer deals 4 damage (WTF was I thinking?)
Other Changes:
Seed is visible on the death screen
New Sluggard Variant for Beast Guts
New art for Caves
New art for Buried City
More Surface details
New minor item hiding spot in Factory1x2IgnoreTerrain01
You can't donate 0 scrap to shrines. (This might change if there ever becomes a reason to, but as it stands it was always bad and usually happened on accident)
Added spiffy borders to item collect and achievement screen to differentiate them
Achievement pop up shows text describing how achievement was earned
Achievement menu lets you highlight achievements and see how to earn them