Hello everyone, game is still rushing on its road towards early access and even destination is still behind horizon, this truck is not slowing down.
Nomads update was just deployed to steam for all the trusted testers out there who allready got their steam key so we can have early access launch as smooth as possible and to avoid critical bugs in the first few hours after release.
Content
Simple quest system, 3 factions with their reputations and in case of Sheriff and Nomads, its rewards. Electric damage type was added and weapons of this type are sold by Nomads(electric weapons ignore dodge and slows down targets rate of fire). In addition tutorial was improved and tutorial mission was added.
I strongly suggest all testers to RESET SAVE FILE before playing this update as not doing so might mess with base encounter system. (esc - reset save button)
Quest are aviable in your tavern and hero hiring/renting was moved in to vehicle workshop. Both tavern and workshop windows now got two tabs you can switch between to get to the desired content.
In a lot of bugs was fixed and a lot of tiny little improvements was made. Base repairs are now much more expensive to force players to use free overnight repairs and swithch their parties instead of running with the same setup over and over again. Difficulty was readjusted (patrol missions are now easier, everthing else on highter than hard difficluty bit harder) and some weapons received slight adjustments.
Hope everyone who allready can will enjoy this update and rest of got insight on game direction and whats beign worked on.
With regards
Tryzna
