
Hello there,
The game gets closer to the original idea. We added two major things which affect whole game. It is a skill system and settings menu. Player unlocks skill tree while playing Mission 3 and can learn just 2 skills. Each new missions increases your maximum level. There will be 15 player levels in the game and 6 of them are available to learn in Mission 6.
[img=http://battlecruiser.ru/wstd/AoD/060.jpg]
Skills are very diverse. Some of them just increase damage, attack speed and etc. Others give special abilities to certain towers (Voodoo mage gets damage bonus on kill); improve your spells (Spike trap gets extra spikes); Allow rank system to towers (towers get extra damage bonus depending on kill count). Finally you can take third spell. We added 2 new spells: 1) Summon a rage totem which increases attack speed of nearby towers; 2) Fear spell forces enemies in the area move back. Both of spells are extremely useful in a battle.
You can learn more about skills and the game in F.A.Q
https://steamcommunity.com/app/603320/discussions/0/1640912849398860226/

Also we added Settings menu. There is just a few options. Change sound and music volumes, disable blood effects on the map and disable terrain animations which improve fps. We are going to add more options in future. Write in comments what do you want.
Bug Fixes and other changes
- Fixed the bug when last wave didn't start in mission 2 and 3.
- Fixed the bug when Mission become endless
- There were a huge bug with tower attack speed display. They were all wrong. Now info shows correct data.
- Fixed the bug on mission 5 when some enemies got stuck in the fish skeleton after leaving first whirlpool.
- Fixed the bug on mission 3 when one of Microbe Bosses could get stuck in the middle of the road
Play with us,
Battlecruiser Games
