ADDED - New Village ADDED - Feedback when configured port is already in use ADDED - Lanterns in villages ADDED - House owner block to spawn one or more house owners in prefabs ADDED - Smaller Table ADDED - Players got their own faction FIXED - Quests could not be completed, only reload the game fixed it FIXED - Bob UI could crash the game FIXED - Beasts shouldn't attack villagers for now FIXED - Patrick and Bob are too close to each other FIXED - Inventory out of sync when crafting a lot of items (more than max stack size). The Server and the client now operates the same way FIXED - Sunflower not fertilizable with bone meal FIXED - Inventory doesn't auto update after resizing FIXED - Quest How To Navigate was fixed FIXED - Quest Group of Entities counts progress the wrong way around FIXED - Quest Group of Entities spawned no bandits FIXED - Quest Amount of Entities properly capitalizes the targets name FIXED - CraftAll button did not take recipe amount into consideration FIXED - Camera effect underwater FIXED - Deactivated quests did not count progress being made FIXED - Changing localization shows message that a restart is required FIXED - Several animals drop more fur, spiders will not drop meat FIXED - Linux native lib reloading crash UPDATED - The first Village houses got proper interior UPDATED - More buildings added to Bob and Pair of Compasses UPDATED - Increased spawn rate of villages
Please note that the new villages can only be found in newly explored chunks.