Developer postOriginal post (opens in a new tab)

Audio improved

Hello respected community!

Some of you may already recognised small changes in last 2 days without any announcement. I've realised that due to some issues, I should focus on fixing all of them before sharing all good news with you. Now, it is finally solved so here you can see the changelog.

It is mostly about sounds. Missing sounds, not balanced music tracks, the same sound for all 3 diesel engines... These issues has been sorted out as well as many other bugs!

Full changelog is here:

Added

  • Second Diesel engine sound set

Modified

  • Enter when typing new save game will save the game immediately if does not exists yet
  • Captions above industry buildings show correct number of inputs / outputs per tick
  • Music tracks volume balanced
  • Improved sound attenuation via distance and improved listener position in sharp mode, optimized sound manager workload
  • Saves now stores 10-years statistics instead of just 3
  • New localized texts version

Fixed

  • Wagon loads non-sense amount of cargo (like 100/8)
  • Playing short sounds (like "click")
  • Renaming train when inside
  • Trace log spamming
  • Remove bridge when there is a train on it
  • Wrong tokens obtained when cheating
  • Sounds missing
  • Crash fix when loading old savegame with obsolete wagon ids(edited)
  • Sounds playing, better dynamical channels allocation

And for tomorrow, since it is already 3 months from release, I have a big announcement for you! Stay tuned :)

Best,
Jan