Hello respected community!
When I started to work on the Mashinky editor, my plan was pretty simple: to allow you to import custom heightmap and place towns where you want...
One month later, I was implementing filters, real town placement and enlargement tool, GPU-accelerated brushes or designing how industry could appear on the map when it's place is meantime occupied by player's infrastructure.
So many features needed let go of the fantasy when creating custom maps. And still it just scratched the surface.
There are many features finished, some more features to finish, but today, I am going to start small series about brushes.
#1 - Flatten. It is able to copy height easily.
#2 - Geo Noise. With this tool you can easily add random landscape where needed.
Best,
Jan