Hello respected community!

Map Editor with first set of custom maps is finally released! These are main features you can use to support your creativity:
- Load / save so called "Scenarios" (it means custom maps, in the future, these will come with custom scripts as well).
- Support for loading / saving height map, vegetation or humidity maps - you can obtain heightmap of any world location via this site https://terrain.party/. Place heightmaps to /heightmap/ location inside the game directory.
- Generate initial terrain, industries, towns, trees by a single click in the editor, so you can quicky modify already populated maps.
- GPU accelerated brushes able to generate various noises, modificate terrain, add / remove trees of colorize grass as well as healing brush after loading noisy heightmap, brush able to draw rivers and more.
- Manually place, rename and grow towns or you can draw roads and place buildings to design town manually.
- Manually place industry buildings so the game will generate them on these locations.
- You may place also infrastructure including rails, bridges, tunnels, stations to create specific initial conditions.
- You can add textual description to your map so everyone can read this before starting new game on your map.
- Easily shareable *.mss files with each maps (located in /scenarios/ inside game directory).
- First set of hand made maps (6 handcrafted maps for now, some of them comes with initial infrastructure to support your business start).
- 7000+ real towns locations and sizes for automatic placement (you need to set proper latitude / longitude of area chosen).
- Many fixes and improvements, optimizations.
- New steam engine "Elishka" :)
I am looking forward to see what creative people like you can create with these tools! Please share with us your maps and best of them accompanied with your name can make it into the next build update ;)
Have a great day!
Jan