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Healer's Quest - patch notes v0.9.16

Random encounters on the world map happen slightly less often (0.5 to 1 second additional time between two encounters)

When using boost on an ally with the keyboard, the heal animation is now correctly played if the key is hold.

When using boost and then releasing the mouse button, a frame where the healer is bringing his wand down is played instead of being immediately idle.

Boost cannot be cast on dead allies anymore

When casting Heal, then selecting another spell with the keyboard and releasing the mouse button, the heal animation correctly stops.

When casting Heal and passing from one character to another with the keyboard with a very strict timing, the heal animation sometimes went into idle pose.

Added a smoke effect on the wand when it reaches burnout (overheat) state.

Fixed a bug with the heat gauge, where the gauge was full but never reached overheat stage.

French typos corrected

The “burnout” sound has been updated

One level in the Graveyard is harder.