Another night of hard work and bug crunching, the team is working day and night alongside the community to make the SimAirport is as great as we can make it. A few hiccups here and there, but we are dedicated towards our goal of bringing everyone a stable game that is fun to play.
Patch notes:
- Fixed autosave dialog not disappearing
- Fixed subset of stuck passengers when destroying objects
- Fixed bug with build/terrain validation errors not live-updating
- Fixed baggage animation path on Baggage Carousel when vertically orientated
- Underground shadow now covers the entire map (Large/XL)
- Arriving Passengers are now much less likely to immediately need Restroom
- Can now cancel individual flight contracts from flight schedule UI
- Newly accepted flights are only scheduled for Tomorrow and forward
- Schedule changes now effect Tomorrow
- Top money display now always fits; turns red when negative
- Start from scratch money amount increased to $1M
- Fees are now being charged when airline terminates an offer
- Minor Flight Scheduler UI improvements