Just another quick patch to fix a few more issues from the major patch on April 19th. Barring any other major issues popping up, we'll now be getting back to work on the experimental branch for the next round of major updates!
Change Log - April 21, 2017
- Fixed a bug related to passenger baggage pickup
- Fixed an object selection bug where passengers could pick unreachable targets and get stuck
- Minor performance optimization to passenger movement
- Fixed a bug with the 3 new decorations
Patch Notes - April 20, 2017
Quick patch today to get a major bug from yesterday's patch addressed right away. We also managed to slip a few new objects in, though this patch is mainly a fix for passenger 'Stuck' issues.
Thank you for your patience and for sending in bug reports and saves -- we really appreciate it very much. We'll have more for you soon!
Change Log - April 20, 2017
- Fixed a major bug in yesterday’s patch which could cause passengers to get stuck all over the place
- Fixed a no-path condition issue that could cause passengers to get stuck
- Added an after-load save game fix that will create demolish projects for objects that are placed in non-useable positions
- Added 3 new indoor decorations
- Added 1 new seating object / bench