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Patch - June 26, 2017

Just a quick patch today with the goal of fixing a few lingering issues from the major patch released on June 21. We'll now be getting back to work on the Experimental & Edge branches as we get the next round of major updates fully under way. Thanks everyone -- we'll be back with more soon!

Patch Notes for June 26, 3:36PM

  • Adds 'Flight Scheduling Queue'; Newly accepted flight contracts now go into your scheduling queue for scheduling
  • Adds lettering to the underground endpoints for easier recognition
  • Right click now cancels active drag for most build tools
  • Fixes an issue that could cause luggage golf carts to get stuck
  • Fixes an issues that caused outdoor baggage vehicles to not complete their tasks
  • Fixes an issue that caused passengers to get stuck at some single-passenger objects (cafe chairs)
  • Fixes an uncommon queue-related stuck passenger bug
  • Fixes assignments sometimes not getting saved
  • Adds a fix for pax stuck when target position in queue is different sector or security status
  • Fixes an issue that could cause pax to wait at the wrong baggage carousel
  • Aircraft using a fallback gate will now use the smallest fallback available that can accommodate them
  • Numerous small fixes & small UI improvements