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New build on beta branch

I've uploaded a new build to the beta branch. Here's what I changed:

  • Fixed a bug that would render you unable to do anything after certain actions (this one I fixed on saturday, I thought I'd include it here anyway).
  • Fixed a bug that would render you unable to parry after certain axe or mace swings.
  • Fixed some things related to dungeon generation that could have prevented you from getting through the level.
  • Hotkeys now get cleared correctly when you toss the corresponding item into the item chute.
  • Fixed an issue with swapping items when the equipped item was necessary to meet the requirements of the other item.
  • Fixed a bug where you would still be slowed down after dying in a tar puddle.
  • Flattened the difficulty curve a bit. (balancing will be an iterative process. I'll try some other things too)
  • Added notice text to inform you about what you lost after restarting from death.
  • Added an option to invert mouse Y.
  • Leveling up now fills up your health and mana.
  • Enemies no longer score critical hits.

This version will need to upgrade your savegames when you load them. This means you get a new dungeon floor of the same dungeon level, but you keep your character and items.

To access the beta branch right click Slasher's Keep in your Steam library, select Properties, then the Beta tab and then open the drop down menu and select beta.

I'll wait a bit and see if I created any new bugs and then set it live on the default branch.