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Alpha Update 9 + 10, lots of updates

The last two updates (we push these out every couple days) cover a lot of ground, everything from changes to equipping parts, finalizing jump values, MoneyMakers having a purpose again....and a ton of general bugs fixed. Feast your eyes on this list:

General Updates:

  • rebalanced some legacy parts
  • new Warthog and Paladin parts added
  • no longer allow multiple ammo parts to be equipped at the same time
  • removed AirMech and unit outlines while spectating
  • added Hangar upgrade tutorial to the Basecamp
  • Outposts and Moneymaker now increase unit stack regen rate
  • balance tweaks to jump and glide for mechs
  • tweaks to enemy waves on Fuel Shortage and Death March
  • removed option to hide Global chat from Settings
  • convoy only moves after acquiring the Osprey on Escort
  • tweaks for Void Striker effects
  • moved Keys to Scrap 'n Buy Bazaar (meant for veteran players who want them)
  • overhauled Escort to be a convoy mission

Bug Fixes:

  • fixed Saucer having considerably more armor than other mechs
  • fixed a bug that prevented some missions from ending on higher difficulties
  • fixed equipping multiple ammo parts (Angel sniper ammo is allowed with other ammo parts)
  • fixed mission objectives not clearing after abducting units on Harvest
  • fixed a timing issue with mission objectives on A Helping Hand
  • fixed some bugs with the Basecamp tutorial
  • fixed civilian cars getting stuck on each other
  • fixed not being able to pick up abducted units
  • fixed getting stuck firing Helix missiles after transforming
  • fixed a bug that prevented the player from entering the >Osprey on Escort
  • fixed units getting stuck in cargo after abducting on Site 52
  • fixed being able to destroy enemy units after defeat if using explosive rounds
  • fixed map mission info above spectator minimap and added difficulty
  • fixed civilian cars giving orders to the player's units on The High Road
  • fixed being able to blow up AirMechs in AirMech Unlock missions
  • fixed Harvest not ending if certain units were abducted
  • fixed civilian cars giving orders to your infantry on The High Road
  • fixed skipping the intro on The High Road
  • fixed collision for some props on The High Road
  • fixed showing the destroyed AirMech's image in respawn UI when playing coop
  • fixed some more crash bugs