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Offline mode available!

Offline mode

Wanna practice some Sky Knights on the train ride? Is your Internet connection down every now and then? Do you live in a country where a scary firewall is blocking every little thing you're doing? Offline mode is here to help you out!

While Sky Knights obviously is built around its multiplayer core, many player have requested an offline mode, so that they are not required to be connected to the Internet at all times. The reasons vary. One of the more common ones is if you live in a country where it's almost impossible to get a stable connection. I'm the first one to admit that it made little sense that you were required to be connected if you were only doing bot skirmishes.

Privacy

Furthermore, if you for some reason don't want any data to be stored online (i.e your profile and progress) you now have the option to play the game in offline mode and be completely anonymous. We're not collecting any analytics when in offline mode.

Offline progress and smaller feature set

When playing in offline mode, all progress are stored locally on your machine. If it's lost, it's lost. It's also important to know that the feature set is reduced. You can still gain (offline) xp, but no wings, and no customizations nor modifications.

The offline progress and profile is completely separate from the online profile. Progress doesn't carry over.

I guess it goes without saying that you cannot play against other players when in offline mode.

Bug fixes

Thank you Zeropoint for the bug reports! The weirdest one this time around was that you for the strangest of reasons could toggle the mountain visuals on and off by pressing B on the keyboard... Yeah, I know. :)

Best regards
//Bankler

Patch notes

1.3.3

  • Offline mode support. You can now play the game against bots, when offline. The game still needs to be started through Steam. Progress in offline mode is not carried over to online mode.
  • Fixed bug where the mountain visuals could be toggled by pressing B.
  • Fixed bug where the AAA radars were no longer functional.
  • Added a function to completely reset the client preferences (offline progress, quality and sound settings, keybindings etc) under options.
  • You can now abort the match start countdown by pressing the back-button on your gamepad.