
Cinematic Kill Camera
This patch brings a brand new picture-in-picture view to the game! I've always felt that it's a shame that you don't get to see more close-ups of the jets as you're flying around shooting things down. This new "pop up" style of camera will come in every now and then to show you some eye-candy. For instance, when you kill an enemy, or when you take off or land!
Your choice!
If you don't like it, you can disable it with the press of a button in options. It should be mentioned that because this is an additional camera, the rendering will be more performance thirsty when this panel is up. So if you're running the game on a low-end computer, you might want to disable this feature.
You can always press F2 in the game to see your current framerate.
Multirole differentiation
Historically, the two multirole fighters in the game (F-16 and MiG-29) have always shared the same stats, while the other jets in the game were all unique. This has now been changed. The multiroles are now a little different from each other. I believe that having asymmetric stats is good for giving the game depth, but it also makes sense when comparing to the real life counterparts.
Both fighters have gotten a little additional maneuverability, turning them into the lethal short range fighters they are supposed to be.
The F-16 now has better radar and more gun ammo than the MiG-29. The MiG-29 though, now has higher max speed and afterburner power than the F-16. It also has a slightly better turning power.
The fuel amount hasn't changed, so you'll still be limited on that end. These smaller multirole fighters are still designed for shorter hit-and-run missions and short-distance interceptions.
Please join us on Discord and discuss these changes!
Best regards
//Bankler
Patch notes
1.4.2