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Hey, who's that shooting at me?

This is a smaller update with some bug fixes and quality-of-life features.

Respawn icons

When toggling the scoreboard (holding TAB), you can see which aircraft each player is currently flying. After this patch, you'll instead see a skull icon on all the players that are currently dead and respawning.

Radar hotjoining fixes

When hotjoining a game, all sorts of spooky tech things happen as basically the whole game state is transfered to the hotjoining player (all positions, health states, score etc). Preferably in such a way that it doesn't cause massive lag spikes. Due to a bug in this code, sometimes the radar was not functional right after hotjoining. Sadly, this often made you become an easy target as you didn't see enemy aircraft until they had respawned.

I found the issue, and hopefully this should work as intended now. Just let me know if you see any more ninja jets, please!

Best regards
//Bankler

PS. Be amazingly awesome and follow Sky Knights on Facebook and Twitter! :)
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Patch notes

1.3.2

  • In the scoreboard (hold TAB), added a death skull marker next to respawning pilots' names, instead of showing their last flown aircraft.
  • Fixed issue where enemy aircraft sometimes were not visible on radar right after hotjoining a game.
  • Added a URL link field in the event panel, to make it easy to go to patch notes and other interesting stuff that's announced.
  • Fixed small glitch in Scrapyard where it said the wrong number of recycled modifications if you selected one, backed out of the menu and then went in again and recycled.