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Higher amounts of stored items possible

Patch 1.3.0 brought modification to the table. Today, this hotfix patch takes care of some of the unexpected side effects these modifications brought with them.

Backend limitations fixed!

With the old system, there was a storage limit of 100 items per player account. This space was shared between customizations and modifications. This was simply the way our backend provider had designed this system. I have now made a different system for storing this data, that allows for much higher numbers.

Thanks TorchedForever for hitting the ceiling, making me aware of this issue.

All your items should be intact and things should work just like before. Behind the curtains, a lot has changed though, and there's always a technical risk with these kinds of major refactorings. Please let me know if you're having any problems with your items (customizations and/or modifications) after this transition.

Best regards
//Bankler

Patch notes

1.3.1

  • Major refactoring of inventory (i.e customizations and modification) storage, to allow for much higher amounts of stored items.
  • Fixed bug where modifications sometimes could give a double stat bonus.
  • Changed Advanced Speedbrakes upgrade from giving a x5 multiplier to increasing the breaking power with +30.
  • Fixed wonky gamepad navigation in Scrapyard.