New day ability Rupture. Cause a player to bleed, they will die in 2 nights unless healed. Has 4 uses.
Hunter:
Spike Traps renamed to Bear Companion. Now instantly kills players attempting to attack you. Will not kill any other players. (Killing of players trying to convert the Hunter may be added later.)
Poacher:
Bear Companion renamed to Spike Traps.
Priest:
The Priest's revive now either uses their single night of death immunity or they sacrifice themselves.