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1.0.8 Patch Notes

General:

  • PRIEST HAS BEEN REMOVED.

Alchemist:

  • Now had 4 uses of Stoneskin Potion

Court Wizard:

  • Magical Barrier Removed.
  • Ice Ward now has infinite uses, but can only be used on each player two times.
  • New night ability Recharge. Grant a player another use of all their limited use abilities. 1 use. Does not work on Physician or a Prince who executed a Blue Dragon.

Drunk & Alcoholic:

  • New passive I Am the Liquor - Immune to occupation at night.
  • Debauchery now forcing all players targeting your target to target you instead. You will be immune to any attacks or conversions you redirected.

Fool:

  • Removed Surprise Mojo.
  • Added new night ability Hide. No one will be able to visit you tonight while you hide. 2 uses.

Herbalist:

  • Drug no longer causes the player to believe their bleeding or poison was cured.

King:

  • Evil and Neutral King both now discover a player's faction.
  • Good King still only discovers allies.

Mastermind:

  • Now appears as occupied when a player tries to occupy them.

Noble & Aristocrat:

  • Removed Spy Maid.
  • Removed Private Matter.
  • Added new day ability Political Pressure - Force a player to accuse another player of treason and block further voting from them. 2 uses.
  • Added new day ability Noble Twin - Your vote for execution or pardon will count twice. 2 uses.
  • Added new night ability Royal Decree - Make a player immune to treason accusations the next day. Infinite uses.

Psychic:

  • Removed Misdirect
  • New passive Call the Dead. Communicate with the dead at night.
  • Added Private Matter as a day ability. Whispers to and from you will be hidden from the public. 2 uses.
  • Link Minds now only targets 1 player but allows them to speak to you and the dead at night.
  • Dead messages will appear in the Psychic chat tab.

Illusionist:

  • Removed Misdirect
  • Added Private Matter as a day ability. Whispers to and from you will be hidden from the public. 2 uses.

Physician:

  • Removed Exhume.
  • Added Reanimate. Reanimate a dead Blue Dragon player as a Death Knight. They will die in 3 nights. 1 use.

Death Knight:

  • Passive Undead - Immune to occupation, conversion, and death at night. Immune to Nightshade and bleeding. Immune to Reap and Possess.
  • Passive Rotting - Dies 3 nights after being revived.
  • Night Ability Sacrifice - Protect a player, killing anyone attempting to attack them. 2 uses.
  • Night Ability Cold Steel - Kill a player. If they're an ally you will take your own life instead. 1 use.

Bug Fixes:

  • Trollbox messages can now be highlighted.
  • Fixed bug with Mastermind dying before day 4 causing dead players to appear alive.
  • Fixed Merc not committing suicide.
  • Fixed bug with Dirty Work where your abilities wouldn't appear the first night you're Assassin.