Happy Halloween everyone!
It took us a little while, but we've finally come with a new control scheme! It's a lot more intuitive and fluid. We invite you to revisit the game and test out the new control scheme and let us know what you think about the new gameplay!
Patch Notes
We've released Patch version 1.2, and it contains quite a lot of changes, and bug fixes. It addresses the issues with controls, with a complete rehaul of the control scheme, and video settings should now work as expected for everyone.
To make sure you have the correct version, look for the version number upon launching the main menu screen, at the bottom right corner of the screen.
The cool stuff
- Complete rework of the controls. Take note that you'll need to hold "Use" to use a dynamic item from now on.
- We simplified everything, and from now on, most actions are on mouse clicks (on PC).
- Dynamic and Key inventories are now joined together.
- You can now interact with both hands, meaning you won't have to switch hands to interact with your right hand only.
- Candles will automatically be placed on sockets when available.
Notable bug fixes
- Cages room key will now always spawn correctly.
- All video settings should work as expected.
- Most bugs with candles being on socket have been resolved.
- Fixed bugs associated with AI in the house.
- Saving game being unavailable when loading a saved game. Note that you might need to progress a bit before you can save again on Patch 1.2.
Save games
Unfortunately, if the game was updated from 1.002 (which is unlikely), your saved games will no longer be available. We sincerely apologize for the inconvenience.
Known issues we're looking into
- A very rare bug causing mouse input to be unavailable.
- The game can cause high CPU usage on AMD processors.
- A lot of specific game bugs reported in the Bug report discussions.
What to come?
The game will support new languages. Here's a list of some of these new languages we aim to support very soon:
- French
- Spanish
- German
- Dutch
- Greek
- Italian
- Russian
- Portuguese
- Swedish
We will always be actively fixing bugs and adding requested features, but our main focus this month will be to bring the next chapter in Early Access. You can look forward to that!