An updated patch is now available for Strategic Command (v1.08) and this should address some of the drawing and memory related bugs some of you have been unfortunately experiencing plus a couple of other things in order to further polish the game. The full change list is below:
- fixed an error for displays over 1920x1080 when viewing the War Map that would lead to a CTD.
- fixed several CTD errors triggered by unit movement actions.
- fixed a minor unit display error for custom campaigns.
- fixed a graphics related memory issue that was causing a CTD on some systems.
- fixed a transport unloading CTD when preceded by a naval cruise controlled unit movement combination.
- fixed the hotkeys information section regarding Ctrl + Shift for Carriers, only Shift is required.
- fixed a Sub error did not immediately reset the allowable movement distance when changing to either Hunt or Silent mode using the UI button 'Set Mode' button.
- fixed an AI Transport unloading and loading CTD error.
- fixed an Industrial Modifier display error in the upper left hand corner when fog of war was disabled.
- fixed a 'on_left_button_down' error under fog of war when revealing hidden naval units.
- fixed a Naval Cruise error when selecting naval cruise from the right click unit action menu.
- fixed a NEXT/PREVIOUS unit selection freeze/error when all the units of a particular type have been moved.
- fixed a Reinforce/Upgrade tool error that did not reset highlighted units to be reinforced or upgraded when switching back and forth between the two options.
- potential naval pass through strength losses will no longer happen if passing through an enemy Transport unit.