
Hi all! Playing some of the un-released Parkasaurus missions has made us realize a few features need to come in before moving forward. So currently being developed in parallel are couple features along with missions. I’m confident content updates will be ready in the next week or so. This process has been exciting and we’re looking forward to sharing. Alright, on to a few updates!
Update:
- Energy Extended
- Employees Expanded
- Tools
Energy Extended
Each guest in your park has an energy bar. When their energy goes to zero, they leave the park. As they carry out activities such as seeing dinos, they become tired. We’ve tied in energy to also decrease over time dependent on what time of the day it is.
You now are required to strategically place rest areas for your guests in order to maintain their energy at a high level – high energy results in guests staying in the park longer, and usually more income for the park.
At night a guest’s energy depletes much quicker unless you build a smart network of lights. This has been a ton of fun.
Employees Expanded
While we announced employees earlier, we finally have them hooked into the game (next patch) AND we have done our best to match up the look of you employee in the office to how they look in game. That’s pretty cool.
Tools
Our superb community has requested some tools and we’ve been listening. One of the most popular request has been a mass fence deletion tool. Consider this done. Expect a few other quality of life goodies.
Stay tuned and pass on the word to your friends! Recommendations from friends mean a lot 😊
Thanks. Xoxo
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Disclaimer: Any crazy features we write about might change during Early Access