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Update #32: Campaign Themes

Friends! We have finished the majority of the ground work for the Parkasaurus campaign and now I can chat a bit about some themes and ideas we’re exploring. Our objective for the next update is to have a few missions for you all to play and provide feedback on.

Update:

  • Working with what you got
  • Experimenting Dino Unlock
  • Dino Snuggles
  • Teaching Ideas

Working with what you got

Work with what you got! I feel there is a life lesson here. Anyway. One of the main ideas we’re exploring in the campaign is for Parkasaurus players to take advantage of the landscape of any park they are presented. This likely requires from us more support in teaching players how the terraform works. For example, creating an exhibit around an existing mountain should be a great idea.

Experimenting Dino Unlock

How players unlock their dino best friends has changed to provide us more flexibility in our missions to what dinos start unlocked or locked. While nothing is set in stone – the plan is for dinos to cost Science and Hearts, while rare dinos might cost an additional currency we call Conversation Fame. (not seen in the video). Where should we put this panel? No idea. In the Heart Tech Tree page? Should the dino unlock panel be found in a unique tab? Let us know.

Dino Snuggles

What more is there to say except sometimes we see some of the best Parkasaurus snuggles sent in from our players. Some of our missions will have a real focus on dino-dino interactions.

Teaching Ideas

If you have been with us from the beginning you know features and mechanics have been added along the way. In fact, sometimes we forgot to even talk about them here. (sorry!) You can be sure a selection of our missions will explore and teach these mechanics to new and old players.

We are very excited to get our first missions up on PTR for exploration by all of you. Stay tuned and pass on the word, every little bit helps. 😊

Thanks. Xoxo
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