Hi all. I was going to wait a bit longer and get more stuff into this build, but I know people really wanted the 'not connected to resources' bug fixed and also I have got major performance improvements in this one, so I thought I'd get it out there. here are the changes:
[version 1.39]
1) [GUI] Apply model changes dialog (after research) now resumes the game on closing (if it was paused by the previous dialog).
2) [Balance] Some later researchable items have higher research counts now.
3) [Bug] Fixed potential crash bug with slot picker during tutorial.
4) [GUI] When overriding the current research with a new one, existing research gets pushed back into the research queue.
5) [Bug] Fixed anomaly, and eventual crash relating to deleting resource conveyors.
6) [GUI] Some new sounds in the GUI.
7) [Simulation] Doubled the effectiveness of marketing campaigns.
8) [GUI] Percentage completion now shown in achievement matrix tooltips.
9) [SFX] Music now fades out when you zoom in on the factory.
10) [GUI] Achievement popup now shows a car in the unlocked color, if a new color has been unlocked.
11) [GUI] Always present features now white, and dont show availability on the car features list.
12) [Bug] Fixed a crash bug when loading a game, quitting to the main menu then loading another game.
13) [Bug] Finally fixed bug where orphaned 'red' vehicle icons could appear when zoomed out when laying certain junctions.
BTW the latest developer blog video showing some of this stuff is here:
https://youtu.be/R0jTGyGF78c
Hope you like the latest update.