In this update, we were focusing on the car handling and fixed several known issues.
We changed the differential simulation to a better one, which provides better turning and driving performance on road surfaces. Several other components such as steering and suspension are also re-balanced. We introduced locked differentials, which is more suitable for drag or hard offroad racing. Tire grip also changed to provide more realistic feeling and better performance for each category. Using the proper tires on the right surface is even more important now. We performed several optimisation for our race tracks to gain some extra FPS on lower-end machines.
Date: 01-07-2017
Version:1.0.2799
- Differential tweaked for better driving performance on road. Using too much power on low grip surface such as dirt could cause the car to turn at acceleration. To avoid such a problem, use locked differential or less ratio
- Added locked differentials for drag and offroad racing. Locked differentials helps the car to straighten at acceleration, but could make the car harder to turn if the grip is too much
- Some of the suspensions and steering is re-balanced
- Tire grip re-balanced to avoid too much grip on wider tires or too low pressures, tires are now more effective and realistic on proper surface
- New categories in newspaper to separate items and for easier search. Added mounted rim+tire as wheels in the newspaper.
- Default steering sensitivity changed to 1/4 (only if you start new profile, existing profile won't change, but we advise you to manually adjust)
- Performance optimisation (Yanagin)
- Fixed and re-balanced receiving of damage
- Fixed and smoothed road in Outback
- Fixed time trial best results, which won't disappear anymore
- Fixed several components weight
- Fixed several smaller bugs
- Fixed 6th gear using H-Shifter
Have Fun!
