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v0.1.1 Patch notes

First I'd like to thank everyone who submitted their feedback, and helped push the game in the right direction. I think we're on the right track to making it a very intuitive and pleasant experience for all players. The changes from this first patch are as follows:

General

* Ingame hands repositioned to be more in line with real world hand positions

Phaser (Teleportation)

* Increased cast range
* Made the indicator bigger and generally easier to notice

Alloy (Minigun)

* Fixed a bug which let players trigger another reload before the previous one has ended

Dark Prinxess (Laser sight)

* Lowered volume and pitch
* Minor improvements to particles

Whirlwind (Flight)

* Flight speed significantly increased
* Fixed a bug which let players clip into the ground

Fuego (Pyrokinesis)

* Particles improved
* Lowered hit box size and increased projectile speed
* Fixed a bug where the fireballs would explode without colliding into anything

Shield Maiden (Shield)

* Adjusted the angle of the shield, to make the cooldown more visible