Hello everyone!
Today is a very special day for Hellion, as it marks its birthday, so to speak. Exactly one year ago, Hellion embarked on its journey on Steam Early Access. It is said that every great journey changes you and Hellion was no exception. The game had changed a lot during the past 12 months and we want to make a short retrospective about these changes.
No one can deny that Hellion had a rocky launch day on February 24th, 2017. Its rusty feel, scarry environment and unforgiving gameplay weren’t for everyone and bumpy warp jumps certainly didn’t help much. That’s why the Zero Gravity crew did everything we could to improve the experience and make it more comfortable in the following days. We’ve seen many mechanics change and improve, user interface getting better and a lot of new features. Hellion saw nineteen updates since then, with the twentieth coming out next week.
After a year of orbiting around planets and moons, with thousands of “crashes into planets”, millions of looted stations and tons of oxygen used up, there is one thing that we as the developers consider the game’s greatest achievement - the Hellion Community. You guys, you are incredible! We had always hoped to get quality feedback from the community, but this became something more than that. This is an example of cooperation between devs and players. Everyday we read your bug reports, we talk about your suggestions and ideas and we watch your streams and videos.
We hope to continue and improve this relationship moving forward and let Hellion adapt, grow and evolve into a great game, one that we all love and want to play. Thank you all very much for this wonderful year!
Join us on Discord: https://discord.gg/hellion
Zero Gravity team