This update is primarily just some fixes and optimizations to the significant water content we added earlier today. Please see our previous update notes for more information on that :)
Patch Notes:
Environment
- Added improvements to post process for swimming underwater, making the switch to water volume effects more seamless.
- Fixed a few fish that were jumping out of water in places.
- Fixed placement of a few foliage assets.
- Fixed removal of a few left-over debug assets in far areas of map.