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Update 0.10.24.1

This update is primarly core improvements and optimizations. One of the new features in this update is the new interaction system that will view on screen the key to press when looking at an interactable object. It also allows you to specify which object to interact with (e.g. different seats) based on what you are looking at. This works in combination with the previous system, so you can still interact with closest object in valid range when not looking at anything specific.

Other changes are some improvements to world lighting at various times of day and various logic improvements to the home photo system which should fix various issues there.

Patch Notes:

Customization

  • Fixed an issue relating to the Mako Seats.

Environment

  • Fixed an issue with world brightness, notably effecting wide open spaces and with character shading.
  • Fixed collision on some concrete pipes.
  • Fixed some terrain painting near Pitonga.
  • Removed DFAO from cinematic options as no longer needed (base graphics were improved a while ago).

General

  • Added new interaction system that allows the player to look at specific interactable objects (e.g. vehicles, seats) and see on-screen the key to press to interact. You can also look directly at the seat you wish to sit in, rather than sit in the closest. This works in combination with the previous system, so even when you don't look directly at an object you can just interact with closest by default for convience.
  • Added various texture memory optimizations, this will also reduce installation size.
  • Fixed an issue where right clicking in radial menu would get you stuck.
  • Fixed an issue where character camera can zoom in too far and get stuck due to a combination of events involving leaving a vehicle and specific saved camera states.
  • Fixed various issues with the home picture applier.
  • Fixed an issue relating to the headlights on the scorpion buggy.