
This update includes several significant improvements to the game as well as some new features. One new feature is the addition of a new hidden item type that makes use of picklock gameplay as well as doors you need to picklock in your quest for hidden items.
Among the improvements, we now track both first person and 'game mode' mouse movement more globally in the game, plus have a default preference option. Going forwards 'game mode' will be enabled by default, but can be easily changed under Camera options, under Game in Options menu.
A second really important improvement is that we've overhauled the tracking of stats and achievements so they should be firing instantaneously when you collect an item while less important stats, such as distance, will update every 2 minutes. These can also be checked in the updated statistics menu in game too.
Other improvements include an overhaul of the 'Rewind' function for vehicles and characters, for aiding when getting stuck. This feature now only tracks the 3 seconds of rewind ability vs velocity, so being stuck in one place, motionless, means you will have a virtually infinite window to press the rewind button (F4 by default).
Additionally, we've done significant performance optimizations which reduced the game's installation size by over 2 gigabytes. This will have a positive effect on memory usage and loading times.
Below are some pictures of some area changes we've made, there are lots of other additions in this update.

Huna on Kiokio

North Wapu on Naupata

Toka on Naupata

North Arohata on Naupata
Patch Notes:
Customization
- Added improvements to the default preset for the Barracuda boat, the initial configuration looks better as seen by new players.
Environment
- Added improvements to several areas on both Kiokio and Naupata. Notable areas with significant improvements are Kutekute, Huna, Wapu and Arohata. Various other areas have minor additions.
- Added improvements to collisions of rope bridges, horses should traverse them now without issue.
- Added various additional fish and turtles near Wapu.
General
- Added camera option to options menu to set whether ‘game mode’ is enabled by default when you first play the game. Going forwards it will be enabled by default, the hotkey remains to allow you to toggle ingame too.
- Added camera option to options menu so you can set whether the game will start up in first person by default, by default this is disabled.
- Added improved handling of achievements and stats. Achievements such as items and areas should appear now within seconds of obtaining, with stats being updated every 2 minutes generally. There are also on-screen notifications when finding areas now.
- Added improved handling of item drops, now all inventory items are automatically stacked, so you can easily tell if you have a duplicate.
- Added various improvements to the loading screen.
- Added improvements to cave entrance volumes, with fixes to some areas that weren’t correctly identifying the area the cave was located in.
- Added improvements to rewind functionality. The 3 seconds of rewind is only counted against a moving character or vehicle.
- Added various improvements and additional stats to statistics menu.
- Added various performance optimizations, reducing installation and potential memory usage by around 2.3 GB.
- Added interactable locks with lockpicking.
- Added new hidden item type, a locked box which can be picklocked to receive a one-time item drop.
- Added new drop type that will occur in both singleplayer and multiplayer, which will grant lockpicks.
- Fixed an issue with rewind function showing a speed trap widget on screen.
- Fixed various stats not tracking on statistics menu.
New-player experience Improvements
- Added ‘game-mode’ camera option to be enabled by default. This can be changed by going to options > game > camera and changing an option here.