
This update considerably reworks the various customization editors and introduces pet cats. The cats feature various clothing options such as coats, socks and collars. We've also included various patterns for classic and mackerel tabbies (about a dozen variations in all). You will other patterns on the item store, such as Toygers, Tuxedos and Bengals etc.

The customization reworks include a completely new horse (vehicle) editor, thus these save-game structures have been replaced. You will find the addition of pattern options on the horse mane and tail.
Additionally the 'player options' savegame has been replaced, so you will need to repick your gender, title and current outfit slot. This is because the options save was replaced with a new type that can facilitate the multiple outfits of vehicles and pets, plus the names of each outfit. None of your actual body or outfit is lost, you just need to pick which outfit slot / gender.
As this is a pretty big update, please let us know of any issues you encounter :)
Patch Notes:
Environment
- Fixed terrain painting on Kiokio and Naupata.
- Fixed foliage placement on Naupata.
- Fixed Rock placement on Naupata.
General
- Added pet Kittens, which also includes collars, socks and coat options.
- Added various background improvements to pet applier to improve performance.
- Added improved pet editor camera.
- Added focus functionality to the pet editor, like the character editor has.
- Added remappable controls for opening the character, pet and home editor menus. (mapped as 1,2,3 by default).
- Added ability to name outfit slot saves in both character editor and pet editor.
- Added swimming behavior for pets, with the cat able to follow the character underwater.
- Added new achievements relating to the addition of cats.
- Added new unlockable in-game title for one of the new achievements.
- Added new outfit options savegame to replace player options. This has better long-term management which supports the volume of outfit options, settings per character gender, pet type and vehicle type.
- Added new horse editor menu, developed upon the earlier pet editor menu, this now forms a standardized type for all pets and vehicles.
- Added considerable response improvements to the vehicle applier component. When you first spawn your vehicle (e.g. Horse), it should be displaying your correct outfitting in a fraction of a second.
- Added support for pattern options on the horses.
- Fixed an issue where Crab variant wasn’t loaded when opening Pet editor menu.
- Fixed an issue where opening pet menu when pet is shouldered would not put pet facing you.
- Fixed an issue where when a pet is first spawned, initially it wasn’t playing an idle animation until it moved.
- Fixed an issue with Character editor options issue when navigating with Gamepad Y.
- Fixed varying issues relating to hidden canvas panel logic in character editors.