Following on from the update from a few days ago where we did considerable performance optimizations, we are now overhauling some of the visual quality of the game, adding some increased quality to the higher graphics settings while adding a couple more performance optimizations to the low ones.
Patch Notes:
Environment
- Fixed various décor lacking physical materials (generates footsteps).
- Fixed placement of certain décor at Wai Tai.
- Fixed grass not appearing at Metairangi.
- Fixed various terrain issues near Wai Tai.
General
- Added improved shadow quality to Ultra and High settings. This takes advantage of shadow cascades which are slightly costlier, but we’ve done our best to optimize for performance. If you want to retain the shadows that were lower quality and solely based around distance fields as they were previously in ultra/high for more fps, then should now switch to medium for shadows specifically.
- Added revised settings for anti-aliasing, Ultra is now higher quality, High remains the same, and both Medium and Low are lower quality settings than before for performance gains.
- Fixed horse when walking not generating footstep sounds.
- Fixed an issue with screen-space-reflections with foliage creating artifacts on water.
- Fixed slider text entry selecting incorrect value range.
- Fixed an issue where pressing quit in pause menu would produce a prompt behind the pause menu rarely.