This update we’ve reworked the footstep sounds, adding more diverse sounds and covering most surfaces. A volume slider has also been added so you can adjust volume of footsteps independent to environment.
Patch Notes:
Environment
- Added footstep sounds to various surfaces with different sounds for different speeds of movement. (Currently rocks and one of the forest layers do not have sounds still, this will be coming soon.)
- Added various performance optimizations to footsteps which should increase game thread performance slightly.
- Fixed culling distances for Tiata cinema.
General
- Added volume slider for footstep sounds to options.
- Fixed volume slider for music not working correctly.