Quick patch - while we're working on some bigger improvements, we managed to squeeze in a few bug fixes and another CPU optimization for today.
Full changelog:
Performance:
- Further optimized CPU usage by not rendering various off-camera text elements
Controls:
- Fixed teleport imprecision/offset when used on moving trains
- Fixed reverser sometimes getting inverted and causing infinite acceleration as of #56
UI:
- Further improved nonVR HUD
Jobs:
- Fixed lack of available jobs as of #56
Debug:
- Pressing ‘i’ no longer activates spawn mode
