Welcome foolish mortals! ^v^
Thanks for the great response and awesome feedback we've had to date. Our first update is a continuation of the work that was being done right up until our launch date, and so we're pleased to offer a couple more quests along with a few fixes and improvements to the game feel, the most notable of which are listed below:
Phantom Halls v0.02 Patch Notes:
[ Russian translation at: https://vk.com/phantomhalls?w=wall-142620249_2 ]
- Metalhead character unlocked from character select screen.
- Added quests Head Hunting (for the Jock) and Pitstop (for the Metalhead).
- Interaction icon is now positioned above the character's head, no longer obscuring their face.
- Fixed an issue character lighting which caused a dark shadow to obscure the party leader's face.
- Reworked "You Talkin' To Me" quest so that the clues must be be interacted with, as opposed to automatically triggering the next phase of the quest.
- Ash's head is now scaled more consistently with other characters. (Look at that glorious chin!)
That's all for v0.02, but we're working hard to deliver v0.03 in time for our EGX Rezzed demo in a couple of weeks - with that update we hope to start addressing player feedback directly, including some of your controller input ideas and UI improvements, in addition to unlocking new characters and delivering some more challenging quest content.