Hey everyone,
This update adds threat displays to the roster of dinosaur interactions, which allows you and other dinosaurs to communicate hostility to one another. It also contains numerous fixes and changes. We are still working on fixing the issues some of you are having with camera stuttering, and appreciate your continued reports on our Steam discussions page or our Discord.
Enjoy!
FIXED
- Juvenile Dakotaraptor no longer has connected vertex on its feet
- Juvenile Dakotaraptor no longer have one-sided feather textures
- Juvenile Dakotaraptor no longer has a stray vertex jutting out of the throat when biting
- Juvenile Dakotaraptor missing body-related sounds
- Tyrannosaurus will no longer try to look at its own face
- Drinking sounds now work again
- Sitting down should not spring you back up anymore
- Carnivores being unable to pick up small enough prey in mouth
CHANGED
- Increased aggression of larger animals towards smaller threats
- Increased ability for larger animals to react differently to smaller animals
- Game options will now persist more reliably between updates
- Minimum camera distance from juvenile, subadult, and adult player
- Animals will turn more precisely in certain circumstances
- AI avoidance angle ranges
- AI flee more reliably
- Animals will not longer spawn multiple scent nodes when stationary
- Regular and carcass scent nodes will now disappear when the animal that spawned them is either consumed or otherwise despawned
- Increased scent node drop rate for all AI
- Changed angle restrictions on camera
- Underwater camera effects re-added
ADDED
- The player can now perform threat displays.
- Added AI threaten behavior
- Small animals will now be visually outlined behind objects when sniffing
- Pain, death sounds for Tyrannosaurus
