Hotfix 2.1.3764
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
CHANGED:
- Frequency and durations with which AI will stand their ground in combat
- Adjusted crocodilian aggression / hunting behaviors
- Decreased distance that family AI will stray from each other
FIXED:
- Blood decals on bodies leaving white outlines when washed off
- Pectinodon feathers lacking backfaces
- Player sometimes dying immediately upon load
- Fixed behavior indecision loop during combat preventing animals from attacking at full speed in some circumstances
- Fixed buoyant corpse tails sticking upwards
- Dakotaraptor scent nodes sometimes appearing too small
- Player getting stuck in water when jumping in or falling in
- Fix to prevent scent camera turning off abruptly at sunrise/sunset
- Fixed footprints on some animals not matching their rotation
- Fix to prevent the player from getting stuck after RPR
- Fixed Triceratops AI IK sometimes bugging out after sitting down