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Hotfix 2.1.3764

Hotfix 2.1.3764

NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.

CHANGED:

  • Frequency and durations with which AI will stand their ground in combat
  • Adjusted crocodilian aggression / hunting behaviors
  • Decreased distance that family AI will stray from each other

FIXED:

  • Blood decals on bodies leaving white outlines when washed off
  • Pectinodon feathers lacking backfaces
  • Player sometimes dying immediately upon load
  • Fixed behavior indecision loop during combat preventing animals from attacking at full speed in some circumstances
  • Fixed buoyant corpse tails sticking upwards
  • Dakotaraptor scent nodes sometimes appearing too small
  • Player getting stuck in water when jumping in or falling in
  • Fix to prevent scent camera turning off abruptly at sunrise/sunset
  • Fixed footprints on some animals not matching their rotation
  • Fix to prevent the player from getting stuck after RPR
  • Fixed Triceratops AI IK sometimes bugging out after sitting down