Brave Wizards!
It's finally here! Left-handed mode, feature highly anticipated by ~12% of you, is now available in the game. We hoped to add this feature earlier, but it was much more difficult to implement than it may seem. Also, from this update owners of NVIDIA cards can take advantage of NVIDIA VRWorks™ that increase performance and allow for a new level of visual fidelity.
Right-handed players and owners of AMD cards - No worries, we still have you covered!
Last but not least, we’re happy to announce that The Wizards is now available on smartVR Store all-in-one solution for VR arcades.
What's next?
We are getting closer to the full release of The Wizards. We've introduced most of the features and content promised for the Early Access. If everything goes well, full release will happen this March. Here are some of the things we are working on right now:
- Moving wave-based stages (Ruins) from Campaign to Arena Mode
- New exploration-based stages on Ruins to replace the wave-based ones
- Final stage for Shrike's Desert region that will conclude the campaign
- Steam Achievements
Please let us know how do you like the progress of The Wizards so far and what features do you think we should definitely add before leaving Early Access! You're invited to join our Discord server and share your feedback. You're also welcome to share your thoughts in a review.
Update 1.2.2 Changelog:
Left-handed Mode
- Can be turned on while starting new campaign and in game's settings
- Affects dominant hand for summoning spells and interactions
- Does not flip movement/teleportation on the controllers. This can be changed separately.
Spells
- Frost bow - Inverted upgrade order
- Pyroblast - Scorched Earth upgrade now deals more damage over time
- Added ring borders around spell selectors to indicate the level of the spell
Other changes
- Implemented NVIDIA VRWorks™ technology
- Tutorial in the campaign can now be skipped
- Major graphical optimization of Shrike's Desert
- Books, scrolls and sketches are now flammable