Hello,
We took your feedback into consideration and made the changes to the game. More improvements will be in the future updates. If urgent fixes will not be needed we plan to have the next update this Friday.
Bug fixes:
- Fixed a bug where the game view was not centred correctly if the display is not 16:9 (If someone has a display with super wide screen it would be great if you could confirm that game view is centred correctly).
Balance:
- Increased the time interval when acid deals damage to enemies.
- Adjusted Z index of Spawner egg. Now the egg should be seen when dead enemies cover them fully.
- Zits now can spawn only hearts during boss fight.
- Increased the number of enemies in Red Forest.
- Increased HP and attack range for Jut.
- Creep can now be damaged only if he’s not hiding.
- Bushes won’t drop loot anymore, instead enemies will drop loot a bit more often.
Changes:
- Now when bluebird takes damage he throws a bomb towards crosshair.
- At game over window it is shown that you died from Lost package if you did so.
- Because now bushes won’t drop any loot, Eye Mask artefact became ineffective. For that reason we changed what this artefact does and now it decreases weapon accuracy.
New:
- Now the mouse will be locked in the bounds of game display playing in full screen mode (it’s very useful for those who play with several displays).
- Crow in the shop will have an indication shown until you bring artefacts for the first time ever.
Best regards,
Blazing Beaks Team