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2.2 Update & Frozen Tracks: Out Now!

The wait is finally over.

Tank Tracks have arrived and the update is now live on all platforms. 

We have also released the Frozen Tracks expansion with Trailmakers’ first snow-map with REAL snow. None of that white-sand shenanigans anymore. 

You can buy Frozen Tracks (at a launch discount!) here:

View game page

Watch on YouTube

We assume you have already stopped reading to go play with the Tank Tracks and we don’t blame you. But just in case you are still here, take a look at the full patch notes:

HIGHLIGHTS (EXPANSION)

  • The Frozen Tracks Expansion is now live.

It includes:

  • The new snow map, Hoff

  • Campaign

  • Sandbox

  • Trophy Block

  • 3x New Outfits

  • 3x Tank Track Skins

  • 2x Buoyancy Block Skins

HIGHLIGHTS (FREE UPDATE)

  • Added the Lynx Tank Track

  • Added the RAW Tank Track

  • Added the Golem Tank Track

  • Added the Triton Engine

  • Added the Submarine Seat

  • Added the Tank Steering Mechanism

  • Added the Small Ski

  • Added the Big Ski

  • Added Inverted Corner 2x2x4

  • Added Wedge Corner 2x2x4

  • Added Round to Square Transition 1x1x2

  • Added Single Round to Square Transition 2x2x2

  • Added Triple Round to Square Transition 2x2x2

  • Added Corner Buoyancy Block

  • Added Rounded Buoyancy Block

EVERYTHING ELSE

GENERAL - Updated some character models.

GENERAL - Soft Surfaces such as sand and mud are now deformable. Christmas Island in Danger Zone has also been updated with the Soft Snow from Frozen Tracks.

GENERAL - Changed the first time user flow so they are no longer forced into Pioneers Tutorial. You now get a choice of Pioneers or Main Menu.

GENERAL - Steam - Added support to use PlayStation button sprites if playing with a PlayStation controller.

GENERAL - Added a Max Framerate option for Steam and Win GDK.

GENERAL - Enabled the “Motion Blur” and “Underwater Warping” toggles on console platforms.

BUILDER - Updated Decal, Paint and Configurator UI to be consistent with the rest of the Builder.

BUILDER - Textures, Decals and Skins are now all within what we call the Paint Shop.

BUILDER - Added a ‘Select all Blocks of Same Style' button. This allows you to quickly select all blocks that are using the same colours and textures.

BUILDER - Added several new colours

BUILDER - Added a new Damping Slider to Hinges, Ailerons, Servos and Pistons to allow further customisation of how structures behave. This means if you want a floppy hinge, you can lower the damping and it will flop around like before the Unity update, for example).

BUILDER - When playing with Controller and you have a Configuration Slider selected you can now press and hold Y/Triangle to allow finer input. If playing on console you can press X/Square to pop the console virtual keyboard and manually input values.

Changes to BOTNAK Artillery:

  • Blast Radius changed from 6 → 7 🔼

  • Blast Damage changed from 500 → 300 🔽

  • Blast Force changed from 1500 → 2500 🔼

Changes in BOTNAK Mining Drone Tier 2

  • Health changed from 2000 → 1800 🔽

Changes in EMP Blast:

  • Blast Radius changed from 15 → 6 🔽

Changes in Mini Gun

  • MaxAimingAngle_Horizontal changed from 40 → 45 🔼

  • MaxAimingAngle_Up changed from 40 → 45 🔼

Changes in Landmine:

  • Blast Radius changed from 40 → 20 🔽

Changes in Small Ski:

  • Complexity Value changed from 20 → 10 🔽

Bug Fixes

  • Fixed in motion repair incorrectly killing the player in Pioneers Sandbox.

  • Fixed alignment issues on the Inverted Corner 1x4x4.

  • Fixed cases of Elevator Fins getting weird after Transformations.

  • Fixed a bug with how speed was calculated with specific structure set ups.

  • Fixed a bug that made Piston Accelerated things not work as intended.

  • Fixed a bug in Space Sector that would lock you in the Builder if you entered it in 0g without previously taking out a structure whilst in gravity.

  • Fixed a bug with BOTNAK Artillery sometimes not being rendered correctly in Pioneers.

  • Fixed some incorrect drag values that were set on some Wedge and Quarter Cone blocks.

  • Fixed the Unsaved Structure Prompt re-opening when it shouldn’t after previously being closed.

  • Fixed a bug with the Tractor Beam not correctly letting go of a held object when doing a structure repair.

  • Fixed a bug with anchor pinned structures and recall.

  • Fixed some known cases of Build Slot identifiers being lost.

  • Fixed cloth physics on flag blocks.

  • Fixed a bug with the sound of the Small Flak Cannon Skin being the same as the default skin.

  • Fixed some known cases of getting stuck in Builder.

  • Fixed a bug with the first ‘Exit Seat’ tutorial guide appearing too soon in Pioneers.

  • Localization fixes.