Say hello to version ONE of Stayin' Alive! Here's the changelog:
- Fixed getting stuck in crafting animation
- Fixed disabled audio when playing as Client
- Fixed missing music when joining a started match
- Improved logic when joining a match
- Fixed various syncing bugs
- More smaller bugs fixed
We managed to fix many sync problems by changing the logic of how a player joins a match. Now, when joining a started match, the player will replace any bot that is not in a special condition (like dying, crafting, sedated, ecc). If all the bots are "busy" in that moment, the game will just wait for the first one to free up.
This is an elegant solution that makes things way easier to sync, and it's nicer for players.
EDIT: now that v1.0.0 is out, more players are playing and more bugs are spawning. :D
Of course we already found some! In the next days we will do everything to fix what's possible before the Christmas and New Year's Eve holidays.
See you next update!