This update (now live!) includes changes to the gunplay, and more work on the current final level.
More Content
I have been working on the current final level - this update fleshes out the content and adds a new scene to the level. This isn’t at all finished yet, but provides a glimpse of things to come.

Bullet Tracers and Aiming Improvements
I have added a first pass implementation of a bullet tracer - this adds a particle effect that follows the bullet direction. This effect isn’t actually simulated in the world so it will go through objects for now, but I will fix that in a future update.
Aiming has been improved too, meaning that when aiming with the pistol it will sit in the middle of the screen without moving around.
Development Blog Videos
There are 3 new development blog videos covering weapons and the rocks found in the current final level!
https://www.youtube.com/watch?v=8kNUQu-v_B8
https://www.youtube.com/watch?v=qYKu_W0CT-U
https://www.youtube.com/watch?v=tIefQbdE_gA
As ever, let me know what you think! Drop by the Estranged Discord server if you’d like to keep up to date with development, or just say hi: https://discord.gg/estranged
Alan