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End of November Update: Background AI Work

An update is now live! Here's a video showing the content in this update, and some behind the scenes AI work.
https://www.youtube.com/watch?v=Ri9ix9RaA7w

New Infected Behaviour

The infected AI can now punch physics objects towards the player, meaning it’s more difficult to block their path with barrels and other objects.

Work on Human AI

I have been working on human AI in the background. While this isn’t in the game yet, you can see what I have so far in the video. They are quite dumb for the first pass, but will get more intelligent with coming updates.

Footsteps and Bullet Impact Effects

To make the player feel more grounded in the world, I have improved the footsteps for the player on certain materials, and made it so most surfaces have bullet impact particle effects.

I am away next week so there won't be an update until the following week, but if you have any feedback, please let us know on the forums, or using the in-game feedback!

Alan