Hi all! We have some good news today. We are officially releasing v.1.0.5 – it contains several fixes. A big thank you to all those who took part in the beta and gave us feedback.
In the meanwhile, work continues! Stay tuned for further news.
Changelog v1.0.5:
• Fixed rare issue with stored units in destroyed FOBs
• Fixed scenario objectives not being saved correctly
• Fixed various save/load issues
• Fixed special forces unload issues
• Fixed player name input not showing in some resolutions
• Fixed objective status not saving with the save games (all pre-1.0.4 save games will be
• invalidated, please restart your games in progress)
• Fixed ANA unit counters
• Fixed artillery & heli degarrisoning crashes
• Fixed helicopter unloading crashes
• Fixed infantry having no actions after leaving ambush
• Added buffalo defusal ability to info card
• Fixed Exit Stance exception
• Fixed feedback icon exception
• Fixed infantry animator exception
• Fixed Apache running out of fuel over another grounded unit
• Fixed skirmishes with 15k starting PP starting with 10k PP
• Fixed Apache landing sound
• Fixed incorrect feedback VO when visiting
• Fixed rotating vehicles with loaded units removing loaded unit
• Fixed artillery loaded into pits garrisoning after loading a save game
• Improved skip unit button presentation
• Improved tooltip visibility in game hud
• Improved move path to show turn numbers on multi-turn orders
• Changed default difficulty to Rookie
• Changed intel map to show designated zones by default