What's up Blasters,
Today we are releasing a new update, containing multiple bug fixes and improvements for co-op & versus gameplay. Sadly this meant that we had to delay the release of our new stages.
We have chosen to delay the release of the stages to focus on fixing bugs. Of course we want to ensure the quality of our product, that means that we don't want to rush our content that is put out. The release date of the single player, co-op and versus stages will be postponed for one week. This week we will release a stage for both co-op & versus and next week there will be a new stage for single player to look out for!
Changelog
- Co-op and Versus fixes & improvements.
- Added a respawn delay in versus.
- Fixed players not dying in replays.
- Fixed reversing deaths and finish in replays.
- The game now launches in native resolution instead of 1024*768
- Fixed a bug where players were able to enter the finish cube from its underside.
- Updated release dates of new stages.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.